Design Lead · Game Director

I build games people return to.

Building and scaling player-first games and digital products across mobile and console for over 11 years.

Explore selected work ↓

At a glance

Design leadership with measurable impact.

Experience across established IPs from Disney, Nickelodeon, NBCUniversal, Sanrio, and more—leading teams of 30+ and live digital products with global audiences.

11+Years in games
30+Team members led
233%Monthly revenue growth
#1Nex Playground title

All shipped work

Games built across every stage of the journey.

From QA and level design to systems leadership and game direction.

About Jay

Games are life.

Games have always shaped how I think, solve problems, and connect with others. Today, creating memorable experiences for players is what drives me.

Jerald Mariano
Before games

From fitness to Full Sail

Before entering the games industry, I worked as a Certified Personal Trainer and Physical Therapy Aide. My passion for games never faded, so in 2012 I pursued it full-time at Full Sail University, earning a Bachelor of Science in Game Design.

Foundation

Full Sail University

I immersed myself in level design, systems design, scripting, and production. The experience strengthened my understanding of what it takes to create great player experiences—and confirmed where I wanted to build my career.

First role

Starting as a QA Tester

At Mobile Deluxe, I became known for detailed bug reports, fast turnaround, and a strong understanding of player experience. Working across design, art, engineering, and production gave me a complete view of how games are built.

Disney

Interning with Disney Interactive

As a Game Design Intern, I contributed to three projects and had my internship extended twice to the one-year limit. My final day was also the launch of my main project, Disney Enchanted Tales.

Today

Tic Toc Games

After Full Sail, I joined Tic Toc Games and advanced through design and leadership roles. I have helped develop games for NBCUniversal, Netflix, Nickelodeon, Funko, and Hello Kitty while leading live operations, feature development, and production. Today, I serve as a Game Director—aligning teams around a shared vision and helping people do their best work.

Start a conversation

Let’s build something players love.